Should You be Upgrading Your Training Skills to Games?

Joe:  Now, many of my listeners and myself have been running simulations and board games as trainers for a long time. Do we need to be upgrading our skills? I mean, have you converted any of these old simulations, let’s say, to present-day gamification methods? Karl:  Yeah, two things about that. One, gamification doesn’t always Read More …

What do Customers Buy, Part 2

John Goodman’s new book, Customer Experience 3.0: High-Profit Strategies in the Age of Techno Service takes John’s Customer Service expertise and puts it into a digital context.  John has managed more than 1,000 separate customer service studies, including the White House sponsored evaluation of complaint handling practices in government and business and studies of word Read More …

Don’t Add Functionality, Take Away Functionality

The American Management Association published John Goodman’s book, Strategic Customer Service, in May, 2009 and I think I have used it every week or at least every month since then. John is my guest tomorrow and next week on the podcast to discuss his new book, Customer Experience 3.0: High-Profit Strategies in the Age of Read More …

Moving from Product-Market Fit to Product-Habit Fit

Nir Eyal, author of  Hooked: A Guide to Building Habit-Forming Products, discussed his 4-step process for Building Habit Forming Products (podcast and transcription link):  The model is called the hook model and the four steps are a trigger, an action, a reward – and, often times, it’s a variable reward – and an investment. So by cycling users Read More …