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Topics covered: Lean, Six Sigma, Theory of Constraints, Design Thinking, Service Design, Agile

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Sep
09

Gaming can make a better world

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Games like World of Warcraft give players the means to save worlds, and incentive to learn the habits of heroes. What if we could harness this gamer power to solve real-world problems? Jane McGonigal says we can, and explains how.

Related Information:
7 Principles of Universal Design & Beyond
The Common Thread of Design Thinking, Service Design and Lean Marketing
Janet R. McColl-Kennedy: Co-creation of Value and S-D logic
Games maybe your only chance to attract the best and brightest talent

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